Fx Particles in Unreal, made for my end assignment in my second year Digital Arts and Entertainment.
The goal was to create 4 particles in Unreal with a provided scene. We had to make sure one of the particles was some sort of casting spell effect that could work in the scene with build up.
Out of all the art courses I had the most fun in this one. During another game project "Jugdment" I had a first taste of particles in Unity. Now I had the opportunity to do it in the Unreal Engine that contains an extremely powerful and robust particle system, allowing artists to create mind-blowing visual effects.